Hi everyone!
Is there any 100% working actual HD44780 display library for Mbed? Since any one published “doesn’t have printf member”.
Hello,
try this one mbed-ce-libraries-examples/TextLCD: Library for interfacing character LCDs with MbedCE (github.com)
It is prepared for MbedCE but it will work also with regular Mbed.
BR, Jan
Thank you! It works. Where can I find more about Mbed CE?
You are welcome
- [Help Wanted] Mbed CE: A community fork of Mbed OS - Mbed OS - Arm Mbed OS support forum
- Home · mbed-ce/mbed-os Wiki (github.com)
BR, Jan
Mbed CE is not for beginners. It’s really impossible for me to even correctly setup IDE with the toolchain. It just doesn’t work. Sadly.
If you mean it is not like Arduino IDE then yes but it depends if you want move your knowledge forward or not. MbedStudio and KeilStudio Cloud are buggy.
It is possible, just follow the instructions. If you have an issue feel free to ask.
BR, Jan
Please be so kind and make a picture of your project structure. These errors occurs because something is missing.
Content of CMakeLists.txt ( Points 6-8 of New Project Setup Guide · mbed-ce/)
cmake_minimum_required(VERSION 3.19)
cmake_policy(VERSION 3.19)
set(MBED_APP_JSON_PATH mbed_app.json)
include(mbed-os/tools/cmake/app.cmake)
add_subdirectory(mbed-os)
project(MbedCE_Example)
add_executable(main main.cpp)
target_link_libraries(main mbed-os)
mbed_set_post_build(main)
mbed_finalize_build()
Content of cmake-variants.yaml (Point 5 of Project Setup: VS Code · mbed-ce)
buildType:
default: Develop
choices:
Develop:
short: Develop
long: Emit debug information but also optimize
buildType: Develop
Debug:
short: Debug
long: Emit debug information and don't optimize
buildType: Debug
Release:
short: Release
long: Optimize generated code
buildType: Release
board:
default: NUCLEO-F303RE
choices:
YOUR_MBED_TARGET:
short: NUCLEO-F303RE
settings:
MBED_TARGET: NUCLEO-F303RE
# Fill your upload method according to variants below
# - universal: NONE, MBED, JLINK, PYOCD, OPENOCD
# - target specific: STLINK, STM32CUBE, LINKSERVER, PICOTOOL, ARDUINO_BOSSAC
# For more visit - https://github.com/mbed-ce/mbed-os/wiki/Upload-Methods#upload-method-list
UPLOAD_METHOD: STM32CUBE
Folders like
- vscode will be created automatically after first correct cmake run .
- build will be created automatically with first build run .
BR, Jan
cmake_minimum_required(VERSION 3.19)
cmake_policy(VERSION 3.19)
Initialize Mbed OS build system.
Note: This block must be before the include of app.cmake
set(MBED_APP_JSON_PATH mbed_app.json5)
include(mbed-os/tools/cmake/app.cmake)
add_subdirectory(mbed-os)
project(MyMbedApp)
add subdirectories and build targets here
mbed_finalize_build()
add_executable(MyProgram MyProgram.cpp)
target_link_libraries(MyProgram mbed-os) # Can also link to mbed-baremetal here
mbed_set_post_build(MyProgram)
buildType:
default: Develop
choices:
Develop:
short: Develop
long: Emit debug information but also optimize
buildType: Develop
Debug:
short: Debug
long: Emit debug information and don’t optimize
buildType: Debug
Release:
short: Release
long: Optimize generated code
buildType: Release
board:
default: NUCLEO_F303RE
choices:
NUCLEO_F303RE:
short: NUCLEO_F303RE
settings:
MBED_TARGET: NUCLEO_F303RE
UPLOAD_METHOD: MBED