Is thread memory allocated at the time of Thread object creation, or when the thread is started? I have been having some memory crashes and am trying to reduce memory usage where I can. The most obvious way for me to try to do this is by reducing the stack size of threads that are only started under particular operation modes, which are relatively rare compared to the standard operation mode of my product. Basically, I want to know if instantiated but not started threads are contributing to my memory overhead.
Hello Eric,
Thread’s stack memory seems to be allocated dynamically on the heap using the new
operator when a thread is started. See in mbed-os/rtos/source/Thread.cpp
:
osStatus Thread::start(mbed::Callback<void()> task)
{
...
if (_attr.stack_mem == nullptr) {
_attr.stack_mem = new uint32_t[_attr.stack_size / sizeof(uint32_t)];
MBED_ASSERT(_attr.stack_mem != nullptr);
}
...
However, in addition to that data members Thread Control Block
and Thread Attributes
are allocated in the constructor during the creation of a Thread
object:
/// Thread Control Block
typedef struct osRtxThread_s {
uint8_t id; ///< Object Identifier
uint8_t state; ///< Object State
uint8_t flags; ///< Object Flags
uint8_t attr; ///< Object Attributes
const char *name; ///< Object Name
struct osRtxThread_s *thread_next; ///< Link pointer to next Thread in Object list
struct osRtxThread_s *thread_prev; ///< Link pointer to previous Thread in Object list
struct osRtxThread_s *delay_next; ///< Link pointer to next Thread in Delay list
struct osRtxThread_s *delay_prev; ///< Link pointer to previous Thread in Delay list
struct osRtxThread_s *thread_join; ///< Thread waiting to Join
uint32_t delay; ///< Delay Time
int8_t priority; ///< Thread Priority
int8_t priority_base; ///< Base Priority
uint8_t stack_frame; ///< Stack Frame (EXC_RETURN[7..0])
uint8_t flags_options; ///< Thread/Event Flags Options
uint32_t wait_flags; ///< Waiting Thread/Event Flags
uint32_t thread_flags; ///< Thread Flags
struct osRtxMutex_s *mutex_list; ///< Link pointer to list of owned Mutexes
void *stack_mem; ///< Stack Memory
uint32_t stack_size; ///< Stack Size
uint32_t sp; ///< Current Stack Pointer
uint32_t thread_addr; ///< Thread entry address
uint32_t tz_memory; ///< TrustZone Memory Identifier
#ifdef RTX_TF_M_EXTENSION
uint32_t tz_module; ///< TrustZone Module Identifier
#endif
} osRtxThread_t;
...
/// Attributes structure for thread.
typedef struct {
const char *name; ///< name of the thread
uint32_t attr_bits; ///< attribute bits
void *cb_mem; ///< memory for control block
uint32_t cb_size; ///< size of provided memory for control block
void *stack_mem; ///< memory for stack
uint32_t stack_size; ///< size of stack
osPriority_t priority; ///< initial thread priority (default: osPriorityNormal)
TZ_ModuleId_t tz_module; ///< TrustZone module identifier
uint32_t reserved; ///< reserved (must be 0)
} osThreadAttr_t;
Thank you for your reply @hudakz . This is consistent with what I have seen in experimentation.